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Decommissioned Tantive IV


One of the most iconic ships in Star Wars the first ship that was ever seen on screen the Tantive IV it very rarely hits the table and so it makes it into our decommissioned series. It is actually a pretty interesting title and has some interesting applications let's take a look.





Tantive IV lets us give a ship a token that we would have gained to it instead this is basically comms net as was used that way long before comms net even existed.


CR90 Corvette B (39)

• Ray Antilles (7)

• Tantive IV (3)

= 49 Points


however now that comms net does exist well its pretty expensive for what it does.


GR-75 Medium Transports (18)

• Comms Net (2)

= 20 Points


however you can put it on a ship that packs some punch in combat in place of just a flotilla.


CR90 Corvette A (44)

• Turbolaser Reroute Circuits (7)

• Tantive IV (3)

= 54 Points





Tantive IV also has some extra utility beyond what comms net Tantive IV you can then give the token to the ship that gained the other token from Hondo, it also has interesting applications with Garm and the Phoenix home petla title giving phoenix home 3 tokens to start the game and not 2. In addition to this you are limited to two fleet support slots due to the fact you can only take two flotillas and what if you want other fleet support options Slicer tools has always been nice, and with Advanced Transponder Net about Jamming Field has started to see some play, and don't forget bomber command center. If you want to get really crazy you could even send 3 tokens to one ship in a round by using hondo give token pop Veteran captain another never seen card, and gain a token with your dial and bam 3 tokens in one round.


Assault Frigate Mk2 B (72)

• Garm Bel Iblis (25)

• Walex Blissex (5)

• Advanced Transponder Net (5)

• Electronic Countermeasures (7)

• Gallant Haven (8)

= 122 Points


Pelta Command Ship (60)

• Ahsoka Tano (2)

• Intensify Firepower! (6)

• Phoenix Home (3)

• Wedge Antilles (4)

= 75 Points


CR90 Corvette A (44)

• Veteran Captain (3)

• Tantive IV (3)

= 50 Points


CR90 Corvette A (44)

• Jaina's Light (2)

= 46 Points


GR-75 Medium Transports (18)

• Hondo Ohnaka (2)

• Jamming Field (2)

= 22 Points


GR-75 Medium Transports (18)

• Slicer Tools (7)

= 25 Points


Squadrons:

• 6 x Y-wing Squadron (60)

= 60 Points


Total Points: 400





Tantive IV honestly has some interesting applications and I think can be used in very specific lists to gain a comms net effect or additional comms net effect and remember it also has a few tricks up its sleeve as well as it whenever you gain a token meaning you can do this multiple times in a round if you add Raymus you can pass two identical tokens to two different ships in a round one from Raymus and one from chaining the dial into a token, its big downside its expensive, but even in its cheapest form its going to contribute a lot more to ship to ship combat than a GR-75.


CR90 Corvette B (39)

• Tantive IV (3)

= 42 Points


Its a title that if you have the points can really provide some nice utility and I would give it a look particularly if you are having trouble taking a comms net flotilla because you feel you need just a little more firepower. How would or have you used Tantive IV in your games? Until next time have a great week!

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